×

注意!页面内容来自https://tvtropes.org/pmwiki/pmwiki.php/Characters/OnePunchManSaitama,本站不储存任何内容,为了更好的阅读体验进行在线解析,若有广告出现,请及时反馈。若您觉得侵犯了您的利益,请通知我们进行删除,然后访问 原网页

<> @keyframes rotate-forever { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } } #modal-box > .modal-loading-graphic { display: none; /* Hidden by default */ background: no-repeat center url('/images/loading-graphic.png'); background-size: 80px 80px; width: 80px; height: 80px; border-radius: 50%; position: absolute; top: calc(30% - 40px); left: calc(50% - 40px); z-index: 2; animation: rotate-forever 0.34s linear infinite; } #modal-box.active > .modal-loading-graphic { display: block; /* Show only when modal is active */ }
TVTropes Now available in the app store!
Open

Follow TV Tropes

<> .ad-caption-subscribe-wrapper { text-align: center; padding: 8px 0; margin-top: -40px; display: none; } @media (max-width: 768px) { .ad-caption-subscribe-wrapper { display: block; } } .ad-caption-subscribe:hover { text-decoration: underline; } .thumb-button.up.heart-only .fa-heart-o { color: black; transition: color 0.2s ease; } .thumb-button.up.heart-only .fa-heart-o.selected { color: #008fec; }

Characters / One-Punch Man: Saitama

Go To


Beware of spoilers. Spoiler Policy forbids the use of spoiler tags in the pre-examples descriptionor to hide trope names.


Saitama

Voiced by: Makoto Furukawa (Japanese)Max Mittelman (English)Yuri Chesman (Brazilian Portuguese)Victor Ruiz (Latin American Spanish)Dario Torrent (European Spanish)Orelsan (French)Fabian Oscar Wien (German)Alessandro Campaiola (Italian)

Debut: Chapter 1 (Webcomic & Manga)Episode 1 (Anime)

Characters in One-Punch Man: Saitama
Saitama
Click here to see Serious Series: Saitamahttps://static.tvtropes.org/pmwiki/pub/images/saitama_serious_2.png

"Just a guy who's a hero for fun."

Saitama is the main character of the serieswhoon his waymeets various groups of people and monsters. Once an ordinary unemployed salarymanSaitama was inspired to become a hero when he incidentally saved a butt-chinned boy from a crab monster with nothing but his necktie. He then underwent a relentlessalbeit relatively mundanetraining regimen for three yearswhich somehow increased his strength exponentially. He became so powerfulin factthat he lost all his hair. Now Saitama is so strongno matter the opponenthe can defeat them with a single punch. Unfortunatelythe complete lack of challenge that came as a result has also caused him to grow utterly bored with his life of super-heroism.

Unbeknownst to Saitamathe butt-chinned boy he saved all those years ago was also the grandson of a multi-millionaire who went on to become the founder of the Hero Association when he learned about the incidentmaking Saitama the cause of the increase in and widespread popularity of heroes in the present.


    open/close all folders 

    A — D 
  • Accidental Hero: He refuses to switch over to Neo Heroes since he considers it too tiresomewhich also causes Genos to stay despite his own misgivings of the Hero Association. Considering how shady Neo Heroes turn out to be with them turning their heroes into mindless cyborg slaveshe essentially saved Genos from this possible fate.
  • The Ace:
    • A highly downplayed examplealmost towards an inversion. While the entire public is ignorant of Saitama and his achievementsthe very few individuals who are aware of his true prowess revere him as one. Saitama single-handedly broke all preexisting records in the Hero Association's physical examinationsand in just over 65 days went from C-Class to A-Class. Saitama can achieve several feats which surpass those of all S-Class heroes. A recurring theme in the manga is thatin any given arcSaitama almost always defeats the strongest antagonist/opponent of that arc. See World's Strongest Man below.
    • Doubly inverted. While Saitama looks unimpressive and is far from being the Ideal Herohe is the most powerful hero who always wins. Only two beings ever came close to his power and Saitama defeated both of them. Not to mentionhe is unusually perceptive about the human mind and offers simple-minded wisdom to Genos.
      Fubuki: I place your strength in high regard... Since you are the one that dealt with the Hero Killerthat means you too have reached the top.
  • Achievements in Ignorance:
    • Saitama 100% honestly believes that his absolutely insane levels of strengthspeedand durability came from his daily basic training regimen. Everybody incredulously points out it's physically impossible for a normal human to get that strong even if they are trained all the time for the rest of their lives.
    • He also defeats Garou in one hit. While this isn't that surprisingthe kicker is that Saitama didn't even know he was fighting him. He believed Garou was just a guy trying to mug him.
  • Adaptational Attractiveness: His past self three years ago in the reboot manga. He's not actually that bad-looking bald eitherbut the majority of the time he's so lazy that not even his artist can be bothered to finish his artwork making him look like a Muppet or a doll for some reason.
  • Adaptational Badass: Due to the Adaptation Expansion of the mangamost of Saitama's battles against the various opponents are given more context compared to the webcomicsuch as being able to bathe in lava with no ill effects and being able to bypass into Phoenixman's pocket dimension"Phoenix Space". Made even more overt with the manga version of his fight against Awakened Garou opening a new can of worms regarding Saitama’s power. Previously the webcomic depicted Saitama as someone who simply became too strong compared to literally everyone elsebut the manga shows thateven if someone can actually match Saitama (i.e.Awakened Garou - Cosmic Fear Mode)he will simply grow stronger mid-fight to surpass his own limitsestablishing Saitama’s strength as potentially infinite. Furtherthe same arc reveals he is actually a innate martial arts prodigyif only he cared enough to learn it.
  • Adaptational Nice Guy: The manga version goes an extra mile to show Saitama as a more heroic and empathetic person in certain situationsoften in extra events that didn’t originally exist in the webcomiclike dealing with everyday small crimes where he is genuinely nice; in the webcomic Saitama is more consistently emotionally stuntedhe does good deeds but often acts completely detached to what’s happening around himand the moments where he emotes are few and far apart. The manga eventually reinforces the point of Saitama being more emotionally driven even further during the showdown between him and Awakened Garoumaking use of the common hero trope of avenging a friendGenos; there were no personal stakes and commitment in their original Webcomic fight.
  • Adaptation Relationship Overhaul: In line with Saitama being shown as just a tad little nicer and emotive in the manga than he ever was in the webcomicSaitama’s care for Genos in the manga is eventually portrayed more clearly than in the webcomic. Originally any friendship was largely implicit as Saitama humors Genos with his time by pretending to be his senseiand later on in the webcomic Saitama spends time scouting with Genos when there’s nothing to gain from it. Howeverin the manga's climactic Monster Association Arcshowdown against Awakened Garou - Cosmic Fear Modeit was shown how much Saitama really cared about Genos: his apparent death is enough to make Saitama enter an intense Tranquil Fury as he attempts to beat Garou into a paste. In the aftermaththe time reversal’s events are also only perceived by Genos’ coregiving him an exclusive view of how much Saitama cares about himwhile in the webcomic Genos got no such special confirmation.
  • Adaptive Ability: Against Awakened Garou in the mangaSaitama goes from fighting him equally to rapidly overwhelming Garou in sheer power. Unlike the webcomic where Garou grew weakerSaitama is explicitly becoming massively stronger at a rate that far outpaces Garou's due to a strong upswell of emotion.
  • Almighty Janitor: The strongest hero bar nonebut started as a C-Class hero due to scoring poorly on the essay portion of the entrance exam. Not to mention that all of his observed victories are seen by the public as nothing more than flukes. His unobserved victories were all attributed to someone elsewho is now the most feared hero in the entire organizationdespite King being an otherwise ordinary person. This becomes less and less true as more people begin to notice his accomplishments and Saitama moves up the rankseventually becoming an A-class Hero; even thenthe evidence stands that even if he was S-Class Rank 1it would still completely undersell his level of power.
  • Always Late: Saitama is forever showing up late to one-shot the giant monsters that have been laying waste to the citymostly as a Drama-Preserving Handicap. Usually it's played for laughsbut can be sometimes played for drama tooas we see in the Human Monster Saga. It's even discussed early in the series by Saitama and Genos when they're travelling to the House of Evolution:
    Genos: It's amazing how you always manage to be there on time. I guess that's a hero for you!
    Saitama: NahI usually arrive too late at the scene.
  • Always Someone Better: He is the "someone" to everyone elseand is something of a Running Gag in the series. Howeverthere are particular standouts:
    • The ninja-for-hire "Speed of Sound" Sonic is very proud of his Super-Speedsuch that he is practically invisible to the naked eye. The problem is that he is the Unknown Rival of Saitama. When Sonic tries to leap around unnoticedSaitama easily watches him go. When he attempts a Back StabSaitama inadvertently nails Sonic with a painful and embarrassing Groin Attack. When he reveals his ability to create ten 'speed clones' in a fight against Saitama and considers it his best chance to kill the heroSaitama effortlessly creates hundreds of speed clones. There's just no winning for Sonicand the audience is expected to have a good laugh at his expense.
    • Garou is another examplewhom Saitama initially beats in ignorance. Once Garou finally realizes Saitama's powerhe tries to match Saitamaonly to find out that he cannot beat him even after he powers up several times. Taken up to eleven after Garou achieved Cosmic Fear modea form that is so powerful even S-Class heroes die just by being close to himand capable of copying powers from othersincluding Saitama's. And yet he's still no match for Saitama. No matter how many times he copies Saitama's powerSaitama will always hit back harder. EventuallySaitama's power soars exponentially so that Cosmic Fear Garou is left in the dust.
      Narrator: And nowthe only one on a level to be able to observe Saitama's growthwas getting completely left behind.
  • And Then What?: Achieved his I Just Want to Be Badass dream and became so badass that nothing posed a challenge to him anymore. Which turned out to be incredibly boring.
  • Anti-Hero: Definitely a Knight in Sour Armor. He has the power to completely change the world but is way too lazy to do so. He's also quite cynical about the hero business (not that he's wrong about said business). Howeverwithout a doubthe will do the right thing.
  • Armor-Piercing Response: His admission that he is a hero as a hobby generally catches people off guard.
  • Arrogant Kung-Fu Guy: He briefly gave off this aura because everyone initially considered him a fraud of a C-Class Hero and he didn't care what society thought of him. But overallhe doesn't really consider himself to be superior to everyone and has a modest outlook on life.
  • Art Shift: Saitama is drawn as either a stick figurea slightly more detailed stick figureor a fully drawnhighly detailed normal figure that matches the of the other characters. It's all part of the joke that most of the time he does not look like the type of protagonist you'd see in a Shōnen battle manga and his normally unassuming appearance belies his strength.
  • Badass Cape: The only thing his old tailor got right with his outfit is the superhero cape.
  • Badass Normal:
    • He managed to defeat a crab monster with nothing but his necktie before he ever started training.
    • Played With as well. Saitama thinks he's this and that his training regimen gave him Charles Atlas Superpowers. Howeverit's painfully obvious to everyone who's not him that no man could acquire such strength through simple traininglet alone Saitama's training regimen (which is pretty damn intensebut perfectly doable for a normal human being and nowhere near paranormal-level.)
  • Badass Teacher: Saitama isn't that interested in playing teacher after realizing he can't teach Genos how to get stronger physicallydespite Genos putting him in such a position by becoming his self-proclaimed disciple. Despite thisSaitama does care for his welfare right off the batand his attachment grows as the series goes oneven if they don't have a particularly traditional student-teacher relationship. AdditionallyGenos actually learns some pretty valuable things by following Saitama's examplewhich in turn makes him a better heroand less passively suicidal. In the manga at the end of the Monster Association arc Saitama is beyond mad when Garou kills Genosleading to a No-Holds-Barred Beatdown. Despite Garou's newly-gained powerSaitama grows even more powerful and beats Garou up.
  • Bald Head of Toughness: Saitama did originally have hair when he was an ordinary person. His baldness came as a consequence of gaining his Charles Atlas Superpowers of Super-Strength and Super-Toughness after doing simple exercises every day. Now he is so strong that he can wipe the floor with most opponents withwella single punch. That saidgiven this work is a parody of the superhero genrewhen not in Let's Get Dangerous! modeSaitama does express Baldness Angst and his baldness is often Played for Laughs.
  • Baldness Angst: Apart from being the most powerful being on Earth against whom no opponent can last for more than one earnest punchmaybe except Borosthe other thing that invokes angst in Saitama is the loss of all of his hairwhich eventually came with his super strength and is one of the things he misses most from his previous life.
  • Batman Can Breathe in Space:
    • Downplayed during his battle with Boros. While he does seem to still need oxygen given how he takes the time to hold his breath and pinch his nose shutSaitama suffers no other ill effects from being on the moon's surface after Boros kicks him thereeven casually taking his time in figuring out how he's gonna get back.
    • Played straight in his fight with Cosmic Fear Garouwhere he's able to breathe and talk in space and in Io's sulfur dioxide atmosphere.
  • Be Careful What You Wish For:
    • He wanted to become a hero who takes out villains with one punch. He succeededonly to discover that because he's able to take out villains with one punchhe no longer feels any challenge in fightingleaving him feeling empty.
    • He reflects he may finally have gotten what he wished for in his fight with Cosmic Fear Garou - but he's not the least bit excited about itbecause it came at the cost of Genos's life.
  • Berserk Button:
    • People commenting on his baldness tends to irk himwhich doesn't help with the fact the Hero Association gave him the Hero name "Caped Baldy". He also doesn't like his head being touchedas shown in the fights he participated in Super Fight Arc. But a much grander button for him is heroes who act cowardly. He clearly didn't like Suiryuu's speech about the heroes.
    • As Carnage Kabuto and Dr. Genus found out the hard waymaking him miss Bargain Day at the supermarket.
  • Beware the Silly Ones: He may as well be the poster boy for this trope. Garou receives a brutal thrashing from Saitama after he rips out Genos’s core to get Saitama to use his full power against him.
  • Big Brother Instinct: Do not mess with GenosSaitama will easily obliterate you.
  • Big Brother Mentor: Plays this role to Genos. Although Genos originally joined Saitama to learn the secret behind Saitama's strengthhe instead learns compassionhumilityand heroism. Saitama is a positive influence that is helping Genos transition from a vengeance-fueled Anti-Hero into a true hero.
  • Big Damn Heroes: A reoccurring theme and how most story arcs end is Saitama rescuing people. He is usually late and if other heroes are involvedthey have probably already been beaten or are in trouble when he arrives. The biggest example is when he defeats the Sea King. As this series is a deconstruction of the whole super-hero genrethis is probably intended. Besideshe isn't aware that he was behind the foundation of the Hero Association for saving the big-chinned person's boy from a monster crab.
  • Big Fish in a Bigger Ocean: Saitama himself is the Bigger Oceanas the ease in which he dispatches monsters (who he rarely gets credit for dispatching as is) makes folks doubt or misread the official danger levels of monsters. The result is that the Hero Association's data for Disaster Levels is woefully insufficient thanks to Saitama himself throwing off the entire scale.
  • Blessed with Suck: This is how Saitama views his powers. At the surface levelhe managed to win the Superpower Lottery: he's insanely powerfulridiculously fastand practically immune to damageto the point of shrugging off anything that is thrown at him and defeating anybody that he fights inwellone punch. This is exactly why he's so depressed about his superhero job - there's literally no challenge for him no matter how strong and seemingly invincible his opponent is.
  • Blood Knight: Part of his depression about being so strong is that no opponent can give him a challenge anymore. Whenever he faces a seemingly strong opponent and defeats it in one punchhe laments that the opponent "kinda got his hopes up"examples being Asura Kabuto and the Deep Sea King. He even had a dream that had him really enjoying the rush of fighting an opponent he thought was on equal footing.
  • Blow You Away:
    • Whenever Saitama really starts to put any "effort" in his punchesthen expect him to cause a powerful gust of wind created from the immense pressure of his attacks.
    • Saitama’s Serious Sneeze is just a sneeze but is powerful enough to blow away a significant portion of Jupiter’s atmosphere!
  • Body Motifs:
    • Fists. His method of fighting is to punch opponents with "Normal" and "Serious" sand hence he's calledout-of-universeOne-Punch Man. It's also reflective of his Boringbut Practical nature which drives him to depression - punches are probably the first physical attack a person can resort toso they aren't terribly unique.
    • His bald head. It's highly likely he gained his baldness at the same time as his powersbringing to mind the expression that power comes with a price - his powers also cost him an exciting and stimulating life. Plushis bald head looks a lot like a planet's surfaceand he ends up colliding with a lot of those in his battles; to the Moon when fighting Boros and to Jupiter when fighting Cosmic Fear Garou.
  • Book Dumb: Saitama did so poorly on the written portion of the Hero Association entrance exam that he was placed in the lowest possible category of herodespite his record-shattering performance during the physical portion. He scored a 100 on the physical and a 42 on the book. Thushe got a 71 (the cut-off was 70 points). note It's justifiedsince he is so strong that he doesn't need specific tactics to battle enemies. Presumablyall of his answers were just punch it and it doesn't even vary from the S-Class Heroes' tactics as seen in the Alien Conquerors arc. During his middle school yearsSaitama is shown to be napping through the student orientation and was also struggling to keep up with the classfailing to even complete the bare minimum of schoolwork (such as "forgetting" to do his homework and turning it in by the next day when it was assigned to him on his first day of school). But for all thathe's not stupid by any stretch of the imaginationand is often shown to be incredibly observant and a font of Simple-Minded Wisdom; opponents he doesn't vaporize in one punch will often find themselves on the receiving end of a "The Reason You Suck" Speech as Saitama easily homes in on their Fatal Flaw.
  • Boring Yet Practical: Compared to other heroesSaitama has as much flashiness as toilet paper and hasn't the slightest clue as to how to properly utilize martial artsbut is so outrageously strong that he literally doesn't need anything else but to get close to an opponent and turn them to paste withyou guessed itone punch.
  • Born Unlucky: He grew up in poverty with no parents in sight (assuming that they're still alive)struggled to do the bare minimum in middle school which led to him being distrusted by his teachersand was often bullied with what little lunch money he had on him being stolen. Even his first attempts at heroism ended in complete failure against Piggy Bancon. He even woefully lampshades if he's capable of growing up to be a proper adult. Fast-forward to his first meeting with Crablante showing that he's all but given up on life.
  • Boxing Lessons for Superman: Bang has tried a few times to get Saitama to join his dojobut the latter always turns him down. The most likely explanation for this is that Saitama's quest for a worthy opponent would get even tougher if he started supplementing his strength with martial arts. He eventually joins a martial arts tournament to see if he should reconsideronly to conclude that they're just meant to make you look cool when you fight.
  • Break Them by Talking: An accidental expert and one of the few heroic examples. If he doesn't simply just break you physicallyhe may just talk. When he actually starts to care a little bit about an opponenthe can tear down their egos with Simple-Minded Wisdom or by simply pointing out that he isn't even trying that hard and that there's nothing fancy about his moveset. For examplehe makes KingSpeed-of-Sound SonicFubukiGarouBorosand Orochi all either break down crying or give into despair by displaying his strength and pointing out their flaws.
  • Brick Joke: While talking with Genos before the training sessionhe wonders what his superhero name would be and comes to the conclusion that he would be called Caped Baldy. Several chapters laterand he does end up getting called Caped Baldy. He doesn't really like that.
  • Brilliantbut Lazy: Or in this caseincredible but lazy. While skill wise and intellectuallySaitama isn't much higher than a regular personhis strength and abilities outrank the best of the bestand if he wanted tohe could probably single-handedly hunt every mysterious being to the point of extinction. He's just way too lazyboredand laid back to even consider how his power and abilities could change the world.
  • Brutal Honesty: When it comes to dealing with other peopleSaitama is as blunt and straightforward as his punches. He does not sugarcoatshows zero delicacy in conversationsand just straight up dishes out a piece of his mind to whoever he actually bothers talking tousually in shortconcise sentences. Most of the timethose short sentences are more than enough to leave an everlasting impression on those he talks toeven long after he's done with them.
  • But for MeIt Was Tuesday: Saitama has one-punched so many humans and monsters alike that he can't be bothered to remember every single one of themespecially since the battles end too quickly for him. The moment someone is actually persistent enough to fight him againsuch as SonicSaitama has a hard time remembering his name. He isn't even aware that he basically stomped Garou three timesdespite Garou being The Dreaded "Hero Hunter" amongst the heroes at the time. Lampshaded by Saitama himself to Suiryu after he killed a monsterized Bakuzan:
    Saitama: I meanI can't remember every opponent I punch.
  • Calling Your Attacks: A more literal example as Saitama's named techniques are just regular attacks. His "Consecutive Normal Punches" are just a bunch of normal punches thrown in rapid succession and from what we've seen so farhis "Serious Series" is just him applying actual effort into a move.
  • Cap: Dr. Genus believes that Saitama's power comes from overcoming the limit set by the universe on his growth potential. By doing sit-upspush-upssquats and runningor ratherbecause he was so dang determined to become the best through his constantmundane exercise routinehe broke all the limits that could ever hold him backincluding the laws of reality itself. Now his power grows unchecked to absurdand possibly infinitelevels. HoweverSaitama himself has commented at least once that he doesn't think he can grow any stronger than he is nowimplying that he does have a limit (if only self-imposed via his apathy)but considering that he can take on about 99.99% of the universe without even tryingit's clear that theoretical limit isn't one he's going to reach anytime soonif ever. His fight with Awakened Garou shows that even if Saitama fought an opponent near his levelhis power will grow at a tremendous rate until he’s once again able to defeat his opponent in one punch. Thus proving Saitama’s feeling about hitting his limit wrong and suggesting he might have truly limitless power.
  • The Cape: Saitama is both an aversion and a straight send up of a classic superhero. He's often selfish and is only a hero because I Just Want to Be Badass and It Amused Me. He's a Blood Knight at heart and he literally dreams of fighting something that can give him a challenge. His knowledge of the world he lives in is borderline nonexistent at times. Howeverhe inspires devotion from the heroes around him for a reason. He manages to be enough of an unwitting Stealth Mentor to GenosPerson of Mass Destruction and cliche android boy Anti-Heroto turn the kid into way more of an Ideal Hero. He's the World's Strongest Manand yet lives in virtual obscurity and doesn't use his absurd power for anything except being a hero. He doesn't care about the ranks as long as they don't inconvenience himand he fought off monsters for years without realizing he wasn't getting credit for his work. Deep downhe also cares about protecting innocent people.
  • Cassandra Truth: When he first tells the secret to his success at becoming the strongest herothose present don't believe him. Given the settingthis comes off both as Arbitrary Skepticism on their part and naivete on his; it makes sense that he'd be wrongbut also ignores that others have gained powers and peculiarities through similar levels of effort.
  • Catchphrase: He often introduces himself as "just a guy who's a hero for fun".
  • Celibate Hero: Despite his trusty Oppai sweaterand saying he isn’t into guys when wrongly interpreting the fact Dr. Genus was interested in his body as something elseSaitama is never shown commenting on women or interested in hooking up with someoneand his desire for recognition is never linked to wanting to be noticed by fangirls or anything of the sort (although he got a little annoyed when he heard Genos has fangirls of his own); later when Fubuki starts trying to pester him to join her groupSaitama is completely indifferent to heras the Murata manga makes a point to have a few onlookers saying Fubuki is a gorgeous womanand often thinks of her intruding attempts as irritating.
  • Character Development:
    • Starts as a Punch-Clock Hero who only cares about the thrill of the fightbut eventually grows into a genuinely heroic person who makes himself unpopular so that other people can get the respect that they deserve.
    • Exclusively in the Manga versionduring and at the end of Awakened Garou vs. Saitama fightthe new version of said event places Saitama in a spot that actively forces him to reflect on how he is faring as a herowith Genos being potentially fatally wounded making Saitama wonder if he is too complacent by being always late to face a threat; and at the end of the fight when Garou presents the opportunity for Saitama to rewind time to undo the catastrophe he causedSaitama actually stops to learn a martial art techniquesomething that he completely scoffed off as meaningless to him beforeshowing that Saitama will put his ego aside when a situation demands him to get out of his comfort zone. After the time-reversal it remains to be seen if these developments will stick. In the WebcomicSaitama was never faced with a situation where his entire character was questioned like this.
  • Charles Atlas Superpower: Played with. His training regimen isn't even that intense (100 sit-ups and 100 squats aren't a big dealand while running 10 km and doing 100 press-ups is more impressiveit's still well within ordinary human limits); his commitment to doing it every day is noteworthybut when he tells people about it they react with incredulity that it could have made him so strong. Genos even notes it would be impossible for a normal human being to reach Saitama's level just by trainingsuggesting his strength comes from some other source that no one will ever understand.
  • Cheap Costume: In appearance.
    • Saitama in full garb looks like he's just one step away from using a paper bag as a masknotwithstanding that his costume is extremely durable.
    • Interestinglyit seems like his suit in the webcomic may not be the same suit he had in the mangawhich was a gift from a supporter. It was highly implied that in the webcomicSaitama bought his suit on a discount from a party catalogue. It's also likely not the same color as the one in the manga.
  • Clark Kent Outfit: While most of it is because of how he is drawnEpisode 5 shows that he is more muscular than he usually looks. Notablyhe has a different build in Episode 2.
  • Combat Pragmatist: Saitama is all over this trope. He defies Talking Is a Free Actiontends to use his ludicrous speed to get behind people before attackingnearly always one shots his targetand will kill his opponent if he feels they're irredeemable. This is actually part of the reason the public doesn't like him muchas his pragmatism actually makes him boring compared to flashier heroes like Genos.
  • Comically Invincible Hero: Played with and explored — part of the humor of Saitama's character is that he is so outrageously overpowered that his fights are humorously anti-climatic. He wins all his fights ridiculously easilyeven the mightiest foes pose no challenge to himso he does not take his hero work seriouslyhe goes through everything with little to no effortand yearns for an opponent that can provide him with a challenge. Saitama is disappointed he might never find a fight that will seriously challenge himthe lack of worthy opponents has led him to suffer from a self-imposed existential crisisand he claims that his ability to feel all emotions has dulled considerably. The combination of his attitudeunstoppable powerand "unimpressive" appearance often causes his battles to become anticlimactic. He even tells the second monster he curbstomped that his attaining the ultimate power has made his life boring as hell.
  • Cosmic Motifs: Heavily symbolized by Jupiterthe largest planet in the solar system. In a wayhe is also like Jupiter — largely responsible for keeping threats (like meteors) ever affecting Earth thanks to its presence.
  • Crippling Overspecialization: When it comes to battles or anything that involves his physical abilitiesSaitama is practically invincible. When being challenged outside of that (Rock-paper-scissorsUdon eating contestsvideo games etc.) he ranges from average to nearly helpless.
  • Crouching MoronHidden Badass: While Saitama is NOT stupidhe is extremely lazy and bored with just about everything. Given that he is functionally indestructible (nothing has yet appeared strong enough to hurt him in combat)this is understandable. Most of the time he barely pays attention or puts effort into anything which gives him the APPEARANCE of being a moron. And then when someone like Boros destroys a city or the Sea King mocks the resolve of heroes...
  • Curb-Stomp Battle: He dishes them out regularly; the only battles he has that lasts longer than it takes for him to deliver a single punch are against Boros and Garouand even then neither came close to beating Saitama.
  • Dark and Troubled Past: While not much is known about Saitama's pastthere are implications that it wasn't very happy.
    • As a twelve year old child: Saitama was shown living alone in a run down apartmenthis parents neither shown nor mentioned. He had no friendswas bullied and struggled to keep up in classresulting in him being distrusted by the people around. He wondered if he could grow up to become a proper person in society.
    • As a young adult: Saitama failed to live up to society's most basic social expectation of getting a job. He was unemployed and came close to being homeless several times. By the time the series startedhe had entirely lost his will to live and just waited for a monster to kill him.
  • Deconstructed Character Archetype: Saitama deconstructs the type of Stock Shōnen Hero that flooded the genre after Dragon Ball introduced Goku:
    • A hero who is motivated by Blood Knight tendencies will give up on heroism if it stops being thrilling for themno matter how much good they would do. Whereas these heroes will intentionally drag out a fight to make it more thrilling for themthe closest Saitama gets is when he fights Boros and drags out the fight because he pities his opponent and wants to make it more thrilling for him.
    • Similarlya hero who is motivated by Challenge Seeker tendencies will eventually run out of worthy opponents to fight and discover that it's Lonely at the Top. This also deconstructs So Last Season (what anime fans call "power creep") — what would the hero do if their universe didn't keep creating more powerful opponents for them?
    • The public doesn't find a Showy Invincible Hero like Saitama nearly as exciting as someone like Genoswho is often pushed to his absolute limits or otherwise puts his life at stake andthusleaves the outcome of a battle more in doubt. It also doesn't help with Saitama's bland appearancepersonalityand pragmatismalong with the unusual Perception Filter surrounding his powers.
    • The Wish Fulfillment aspect of Saitama's character specifically parallels Goku — while Goku always wishes to be strongerSaitama wished to be the strongest... and the entire series is about the fallout of getting his wish granted.
    • He is also a deconstruction of the No Social Skills Trope that the Saiyans started. Goku can abandon his family for years and miss watching his sons grow up with no regrets. While the Fandom often jokes about itstating Goku is a terrible fatherGoku's family is actually very supportive and okay with his mild familiar indifference and they all still love each other greatly. Saitama is much the same and dismisses his friends as acquaintances or even annoyances sometimesangering and upsetting a lot of them or those around them. Granteda lot of them bother him trying to force him to become their disciple or servantbut even King has had to go all the way to his house to ask for things back that Saitama hasn't returned.
  • Destroying a Punching Bag: Saitama destroys a punching bag by smashing itand the frame it's attached tointo a wall.
  • Destructive Saviour:
    • Saitama has shown to be able to control the strength of his attacksbut still tends to go overboardoccasionally causing mass devastation in the aftermath. This is another reason why he's not a popular hero; he leaves a lot of destruction in his wake. When combined with his usual nonchalant and lackadaisical attitudehe comes off as quite unprofessional and uncaringmaking it hard to like him at times.
    • He can often be oblivious or not attentivewhich leads to destruction that could've been prevented if he was more alert. Case in pointhis second fight with Sonic. Sonicrealizing Saitama is a professional heroproceeds to cause rampant chaos and property damage to goad Saitamawho is currently worrying about somethinginto conflict. Eventuallyhe looks up and sees Sonic before casually knocking him out with a single chopbut not before there is a lot of property damage. To cap it offwhat was concerning Saitama to the point he wasn't paying attention? That he may lose his Hero Association membership because of a lack of activity on his part.
  • Determinator: He’s mostly a Lazy Bum nowadaysbut it should be noted that Saitama didn’t gradually build up to his Training from Hellhe did 100 sit-ups100 push-ups and a 10 kilometer run every single day for three years to obtain his ridiculous power.
  • Deus Exit Machina: One part lazinessone part perpetual tardinessone part "he only responds to threats he sees on the news and rarely patrols"Saitama is almost never on hand when the villain du jour shows up and starts tearing the heroes new onesso they have to hold the line until he shows up to beat the villain with one punch.
  • Difficultbut Awesome: He's this in the video game A Hero Nobody Knowsto justify keeping his canon invincibility while balancing him. He rushes to the fightand any team with him on it has only two active participants at first. Combos and perfect guards can lower the timerbut any Saitama team will still have a battle of attrition to survive until he arrives. Successfully stall for long enoughhoweverand the fight's basically oversince he takes no damageandas the title suggeststakes down anyone in one punch (with the only way to counter him being another Saitama).
  • Disappointed by the Motive: A rare villain-on-hero version of this. The villains mayfrom time to timeask Saitama why he's a hero in the first placefighting against the likes of Eldritch Abominations and the Monster Association who want to Take Over the World and/or Kill All Humans. Saitama reveals that it's not for a sense of justicefor revenge on some villain who wronged himfor the glory that comes with being a heroor even for money that would inevitably come with being part of the Hero Association's upper ranks. Saitama isin his own words"just a guy who's a hero for fun". Many of the villains Saitama fights are utterly baffled that this Nigh-Invulnerable Crouching MoronHidden Badass would want to be a hero just for the sake of his own amusement.
  • Disaster Dominoes: Inverted. By saving a butt-chinned boy from Crablantethe grandfather of the boy funds the Hero Associationmaking a lot of heroes in the process. For better or worseat least...
  • Drama-Preserving Handicap: When individual enemies have a presence beyond a few minutes of screentimeSaitama tends to have a hard time getting to the fight due to a poor sense of directionleaving other heroes to shoulder the weight of the fight.
  • The Dreaded: Any sentient monster that becomes even somewhat conscious of Saitama's true strength will be absolutely terrified of himas shown early on with the (real) SubterraneansGround DragonArmored Gorilla and Asura Kabuto. Humans are generally less shaken. Even the virtually powerless and incredibly timid King shows no real signs of fearing Saitamasince he never harms innocent people. He's unknowingly gained a reputation among both the Hero and Monster communities as a mysterious creature living in Z-City after killing several powerful monsters.
  • Dreaming of Things to Come: Played with and parodied. He has a dream about saving the world from the mole people who've risen from under the ground to wipe out humanityand having a truly thrilling battle in the process. When he wakes upthe very same mole people from before are in the midst of launching their attack but as it turns out they're actually hilariously ineffectualand that's before Saitama decides to fight them to reenact the thrilling fight in his dream.
  • DudeWhere's My Respect?: He's rarely given credit for defeating a lot of the major villains early on (in factKing's "victories" are almost all Saitama's)though he finds out it's mostly because he wasn't a registered superhero. In additionhe's unaware that the creation of the Hero Association is down to him. Even after registeringthe people rarely give him credit for his victoriesor are unappreciative when they do. In some casesSaitama will deliberately avoid getting credit when he thinks others deserve it more. He also tends to neglect to report any monsters he defeated to the associationor have no witnesses around to see what he does. That saidSaitama still moves up in rank after each victorybecause the Hero Association at least recognizes that he is responsible (and if he's notthey figure promoting him will prove it). He's also slowly gaining the respect of various heroeswho do realize that Saitama really is as powerful as advertised.
  • Dull Eyes of Unhappiness: Almost always seen with a blank expression on his face due to extreme boredom and lack of passionsince he's so powerful that almost no one is strong enough to give him a proper challenge.

    E — I 
  • Embarrassing Nickname: He's not pleased to know that the Hero Association gave him the hero name "Caped Baldy" and actually joined the "Hero Name Victims Association" to try and get it changed.
  • Enlightenment Superpowers: This is heavily implied to be the source of his powerbut it is not confirmed for sure. His physical workout didn't make him strongit was his single-minded dedication to becoming something greater that caused him to break through reality's power limiterallowing him to grow in strength indefinitely. It even caused his hair to fall out. His Simple-Minded Wisdom and lax attitude to his life may also indicate he has achieved some form of spiritual enlightenment. Also Played for Laughs. Saitama's story of how he got his powers plays off elements of religious practice in Japanese Zen Buddhism (removing all your hairengaging in repetitive action to ascend to a higher plane). Both are treated as degrading and silly by Saitama and other characters however.
  • Everyone Has Standards:
    • Discussed and parodied after he slugs Boros mid-speech.
    • Even though he's only a hero for funSaitama does not like it when people mock the very role of heroessomething Suiryuu learned the hard way.
      Saitama: Those impurities you were talking abouthave nothing to do with anything. Your name is Suiryuu right? You aren't the only one doing what he wants to do. I'll give you some advice too. If your goal is to have funI suggest you don't get any stronger.
    • While he did only agree to being Genos' master on a whimSaitama feels bad that he can't really offer the cyborg any valuable lessons to strengthen himselfand feels like he is scamming the poor guy. Neverthelesshe still provides to be a rather Badass Teacher who cares for his disciple's well-being.
    • No matter whatSaitama never kills humans. He even spared Garou. The code goes deepersince he will never attack anyonemonster or humanif they are not attacking people or causing damageas shown by him sparing Kombu Infinity and Oculette (Manako)in the manga. He also does not even consider attacking or killing Amai Maskwho confessed being a monster and revealed his monster formsince he is actually using his power to help peopleand had monsterized to stop a Dragon-level threat before it could hurt anyone. Saitama even compliments him for itafter dismissing him in their previous interactionstelling him he is "cool".
  • Exact Words:
    • He says he's a "hero for fun"which sounds like he doesn't treat the role seriously and only sees it as a means of finding good fights. But he also believes that heroes need to stand and fightor else nobody willand if a citizen is in dangerhe won't hesitate to save them. When Saitama says he's a hero for fun or as a hobbyhe sees saving lives as being a part of it.
    • He explains that the reason why he became so strong is doing "100 push-ups100 sit-ups100 squatsand a 10 KM run" and eating three square meals (though a single banana would suffice for breakfast) every single day for 3 years. While no one obviously believes him and that there's clearly more going on than what Saitama understoodthe flashbacks impliedhe did do exactly all that every single day without gradually building up his strength or taking any breaks in between exercisesand kept at it even though his body would suffer external and internal damage on top of fighting monsters and working various part time jobs to support himself financially.
  • Experienced Protagonist: He starts the series already possessing his renowned strengthenduranceand agility with years of fighting monsters under his belt. He also mentors the youngerless experienced Genoseven sharing the exact training methods he used to become strong with him in the House of Evolution arc.
  • Expy: Of the children's character Anpanman. Saitama in his hero costume is basically a Palette Swap of the character. Furtherthe phonetic transcription of the Japanese name of the series is "Wanpanman."
  • Fastest Thing Alive: Not only is his strength superior to everyone else'sso is his speed. His fight with the Dark Matter Thieves shows him unbothered by relativistic telekinetic projectiles and fighting Boros shows Saitama can easily reach lightspeed with a jump. In movement speeds Saitama also casually outpaces Flashy Flashthe fastest Hero in all of the Hero Associationand later on keeps pace with foes who are even faster than Flash is (Awakened Garou). Whilst it is possible to narrowly avoid or even outpace himit's never for long or when he gets serious.
  • Fatal Flaw:
    • A rare one for a shounen protagonist: Sloth. It's shown that a lot of Saitama's boredom and dissatisfaction comes from his own laziness and stubborness. He lives practically like a hermit in an abandoned area of town (grantedone that's abandoned because of all the monster attacks before he moved in) and while he has a circle of friends of sortshe is generally closed off from others. Additionallywhen King points out he could find something more engaging since his "hero hobby" no longer brought joyhe shrugs off the advice.
    • His other flaw is more common: Wrath. When he does find something which legitimately challenges him (especially in a way he doesn't like)he often gets very angry. So much so that he once almost killed Bang over a game Bang had challenged him to. His opponents tend to not take him seriously up until he gibs them; when he gets mad at themevery villain panics when they see his Nightmare Face. When Garou kills Genos and all the other heroes in the Bad FutureSaitama gets so mad he throws a Serious Punch at him that Garou returns. If Blast wasn't there to redirect the resulting explosionSaitama would've have been compliant in destroying the entire planet.
  • Finger-Tenting: When he contemplates his lack of fame as a hero.
  • Flash Step: Even the fastest beings in the story going at full speed are terrified when he casually outpaces them. Exaggerated during his third encounter with Sonic through another of his "Serious Series"called "Serious Consecutive Side Hops".
  • Foil:
    • To King. While Saitama is outrageously strong with no recognition King is a totally ordinary guy who everyone thinks is an invulnerable superhero. Neverlessthey both form a rather Odd Friendshipoften spending time playing video games.
    • To Garou. Both of them have a strong sense of morality and justicealbeit manifested in different ways. While Saitama wanted to be like a hero from his childhood who fought villainsGarou wants to be a monster who defeats heroes. While Garou is a genius fighter and a prodigious martial artistSaitama is an untrained fighteralbeit with good fighting skills. FurthermoreGarou can enjoy the feeling of losing to improve himself to become stronger in most of his fightswhile Saitama desires to have a worthy opponent to find the rush of excitement he once had while he was training.
    • To Tatsumaki. Both are characters that have Art Shift between goofy webcomic and serious detailed appearancelook non-threatening but have incredible powerand have a weaker student in Genos and Fubuki respectivelybut they have some contrasts: where Saitama had a normal life before becoming a herohas a calm demeanoris low ranking and gets no respectand fights entirely physicallyTatsumaki had a traumatic pastis the moody and easily annoyed second highest rank in the Hero Associationand uses her psychic powers.
    • To Mumen Rider. Saitama is mellowhalf-asses his fightsis incredibly overpowered and effective in battlegets no respect from the publicand is a hero for fun; Mumen Rider is the exact opposite.
    • He also gets foils in particular arcslike Boros (someone else who'd gotten so powerful he'd become boredbut used his power for casual destruction) and Suiryu (like Saitamahe enjoys fighting for funbut his abilities have made him famousand he dismisses heroes).
  • Food as Bribe:
    • Was bribed by Bang to eat at his dojo in hopes that he would learn some martial arts.
    • Saitama became immediately friendly with Kuseno when the latter bought him premium gourmet beef.
  • Friendless Background: Before Genos came alonghe's shown to not have any friendsnot hang out with anyoneand have no desire to befriend otherseven when he still was in school. He would spend most of his time training to become strongergoing out shoppingwatching the newsor fighting monsters. Howeveras the series progresseshe eventually makes new friendsthough he views most of them as acquaintances at best.
  • Friend to All Children: Despite being a guy who's only looking for a good fighthe's saved many peopleincluding children. Even in his earlier daysbefore his Character Developmentthis was one of his more noble qualities. Interestinglythis appears to be more of a manga original trait.
    • His first on-screen heroic act is saving a little girl from being crushed by Vaccine Man.
    • His first heroic act just before his training was saving a butt-chinned boy from Crablante.
    • In the first omake he helps a kid to get back to his house and defeats a snowman monster.
    • In another omakehe rescues a hostaged kid from thieving criminalswho in turn intends on giving him all his meager allowance out of sheer gratefulness. Despite being incredibly brokeSaitama graciously takes the moneyand gives it back to the childencouraging him to spend it something more important.
    • During Sonic's rampage to catch Saitama's attentionhe saves a boy from being hit by a car.
    • In another omakewhile Saitama doesn't care about being fired if he doesn't do his job of finding a cathe does quickly cave when the girl who owns it starts to cryand puts her on his shoulders throughout the search.
    • He saves Child Emperor from Phoenix Man's abuse and later from being attacked by Gale Wind and Hellfire Flame. He shows admiration towards Child Emperor upon his defeat of the monster and says he's a cool hero for such a young age.
    • In respect for Tareo's wishhe stops his assault towards Garou and just knocks him off. Though it's also because Saitama didn't pay for his meal eitherso there's no reason to beat Garou for doing the same. Much laterwhen he fights with Awakened GarouSaitama listens to Tareo again to not kill Garoujust to stop him.
  • From Nobody to Nightmare: A heroic example. Once upon a timeSaitama was a recently-fired salaryman looking for workuntil an encounter with a boy with a big chin and a crab monster changed his life. After three grueling years of traininghe became so powerful that he could defeat any foe with a single punch.
  • Game Face: You'd be surprised how that emoji-like expression he wears on his egg-shaped head canin the blink of an eyeturn into a hawk-like chiselled visage much more fitting for a righteous hero.
  • Good Is Not Dumb: While not the intellectual type (he horribly failed the written portion of the hero exam) and can admittedly not be good at paying attentionhe's actually quite insightful and perceptive.
  • Good Is Not Nice: Downplayed. While he is a remarkably patient and passive personSaitama is no Extreme Doormat and would snap if people start giving him sauce about his heroicsbasically telling them to shove it.
  • Good Is Not Soft: While Saitama isn't the Punisherand doesn't just go around killing bad guyshe has no problem turning sentient feeling creatures (albeit monsters) into piles of meatbonesand gore. He also doesn't even give it a second thought after turning said creatures into piles of blood and offal. That saidhe rarely ever goes for the kill right off and tends to give bad guys the chance to turn themselves in or run. If the bad guys turn out to be real jerkasses, however...
  • Good Old Fisticuffs: He has no martial arts trainingbut he is so strong that simple attacks (in this casea simple punch) are totally sufficient to smash his opponents.
  • The Greatest Story Never Told: Bordering on Perception Filter; most literally can't seem to see the things he does. Doctor Genus believes this is the true price Saitama paid for his vast power. It also helps that King was erroneously given the credit for the sole reason of being the only other person present in those fights.
  • Groin Attack:
    • Accidentally does this to Sonic at one point (Saitama just held out his fistbut Sonic's momentum carried him too far forward). Luckily for Soniche'd wanted to stop right before making contact instead of actually hitting himotherwise Sonic would likely be nothing more than a red mess on a tree at this point.
    • Accidentally does it to Sonic again in a special chapterthis time elbowing him in the groin (Sonic was trying to attack him from behind).
  • Ground-Shattering Takeoff: Just about any time Saitama jumps from one place to anotherthe surroundings where he jumped from are destroyed.
  • Heroic BSoD: The normally unflappable Saitama suffers one of these when Garou kills Genos right in front of him.
  • Heroism Motive Speech: He makes one after some people say a lot of bad things about himnever mind that he saved them from a giant meteor in the first place.
    Saitama: Let me make one thing clear! I'm not working as a hero to get you morons to admire me! I do it cause I want to!
  • Heroism Won't Pay the Bills: He receives a monthly stipend once he joins the Hero Association. Despite thathe spends an entire chapter trying to get some pocket change to try a drink from a vending machine. Before joining the Hero Associationhe did not have an apparent source of income. Word of God reveals that he made a living doing troublesome part-time jobsliving frugally with his savingsand living off vegetables given to him by people he saved. Despite Genos moving in with him and paying his renthis standard of living hasn't changed because according to the authorSaitama refuses to spend any of Genos' money.
  • Hero of Another Story: Played with in-universe. Mostif not all of his accomplishments are credited to other heroesand as suchboth the general populace and most of the Hero Association members barely know who he is. A smaller group are aware of himbut not having seen him in action think he's a fraud. A select few both know him and respect him for what he's done. By designhis fellow heroes are The Protagonists of the stories that the in-universe public sees and they are tiny compared to Saitama (who is The Protagonist of the story wethe out-of-universe publicsees) who would be a titanic background character of sorts.
  • Hero with Bad Publicity:
    • Played straight and later invoked by the man himself. Because of his anonymity and the fact that he beats villains without any effortpeople have accused him of being a fraud who isn't a "real" hero. He saves a town from a meteor but the debris destroys the city anywayalthough everyone lives. After he kills the Sea Kinga random Jerkass starts mocking the heroes who couldn't beat him before Saitama showed up. Saitama decides to paint himself as a selfish Glory Hound so said heroes get the credit he feels they deserve at the cost of his own reputation.
    • Thankfully this is mostly averted when it comes to his fellow heroesespecially those in the S-Class. They tend to have enough combat expertise to know he's the real deal from the start (Bang) or discover it for themselves the hard way (Tatsumaki and Fubuki). Most of the higher-ups in the Association also seem to think he was placed low due to a fluke and that he should be much higher since he utterly destroyed (quite literally) his physical exam.
  • Hidden Depths:
    • Saitama originally comes across as a Brilliantbut Lazy type of individualbored with everything around him. During his fights with Boros and FubukihoweverSaitama proceeds to show that not only is he much smarter and well versed than he appearshe also has an exceptionally strong moral core.
    • Though he already seems ridiculously strongSaitama eventually reveals he has a set of "serious series" moves... which amount to him actually trying. YesSaitama is barely even trying and still manages to destroy most opponents with just a single half-hearted punch.
    • He was once punched so hard he crashed into the moon (as in his starting point was Earth)and then he jumped all the way back to Earthand landed almost exactly at where he started from after gauging the gravity of the moon by tossing one rock lightly into the air. There's Improbable Aiming Skillsand then there's GTFO.
    • Despite the absurdity of Saitama's initial claim of how he got his powers from his "training regimen"flashbacks imply that he never started off by gradually building up his body to the point where he could do "100 push-ups100 sit-ups100 squatsand a 10 KM run" without any problemsbut went straight ahead and performed that amount right at the very start of his training. Taking other factors into consideration - he never took any breaks in betweenpowered through any sort of internal pains and muscle damage that he could've done to his body (even though a normal person's body would've shut itself down from all that extensive physical effort)did other odd jobs to support himself financiallyfought Mysterious Beings during his 3 year-long trainingand did all of those with a strong obsession in the mind of becoming a "strong hero who can defeat everyone and everybody with one punch" (not unlike how most people had done in their own activities that resulted in them becoming Mysterious Beingswith Crablante being one such example) - only adds to the mysterious origin of his powers.
    • In both iterationsSaitama is rather ambiguous about the care he has for his friendsconsidering how he treats them. In the mangahe's a bit warmerwhile in the webcomic Saitama is colder and more callous. But ultimatelythere is no doubt Saitama genuinely loves and cares for Genosthe manga version especially so.
    • Contrary to Saitama's look of apathy and general passivenessGarou realizes Saitama was barely keeping himself sane at his level of powerand having Genos around helped him ground himself.
    • The manga suggests that he has a fondness for dogsmuch to Genos' chagrin.
  • Hidden Heart of Gold: He does not care too much about getting recognition for his deedssince he does not really put a lot of effort into what he does anyways. But he does want other heroesthose who do risk their lives to save innocentsto be respected. And to achieve thathe will sometimes paint himself in a bad light for them to look better.
  • Hope Spot: Played for laughs during one chapter when he and King were playing a fighting game. He manages to reduce King's character's life to a sliver with his "infinite combo"note really just him spamming low kicks. King then decides that he's given Saitama enough of a handicap before showing what an actual infinite combo looks like. Saitama can only helplessly watch his character's full hp bar be reduced to 0then throw the controller in disgust after he is defeated.
  • Humble Hero: Saitama is very humbleas he purposefully let the masses turn against him for the defeated heroes to be given credit for their efforts against the Deep Sea Kingeven claiming that they had weakened the monster before his arrival. He did the same for the police stationkilling a monster while disguised as a police officerdespite potentially gaining much fame had he revealed who he actually was. He also did not mind that King took credit for all of his achievements. Despite his humility and modestyhe still retains some sense of pridesince he wants to beat up Garou after realizing that the latter didn't want to hunt him during his hero huntjust because he is a low-ranking hero who is not worthy to be hunted. HoweverSaitama's desire to pummel Garou mostly comes from his desire for an exciting and challenging fightnot from his pride as a powerful hero. Even though he expresses faint protest at itthere's the fact that his apartment is open for all heroes who he's metto the point where there's a Running Gag of just interlopers crashing in his apartment.
  • Hypocritical Humor: Despite being otherwise apathetic to collateral damageSaitama really doesn't like being attacked in his own homeespecially if it results in damage that he has to pay for. While this would upset anyoneit stands out as being one of the few "normal" offenses that can still cut through Saitama's perpetual boredom and provoke genuine anger out of him.
  • I Am Not Left-Handed: Saitama's "Serious Series" of moveswhere he actually bothers to put some effort into his attacks (emphasis on some. He's never gone all-out). Most of the timehe's so lazy and disenchanted he's not even trying.
  • I Am Not Shazam: The series is named "One-Punch Man," obviously attributing the feat to Saitama. In-universehe's never been called that.
  • I Just Want to Be Badass: Deconstructed and Parodied. Saitama's original motivation for becoming a hero in the first place was just to be a coolpowerful badass and fight strong enemieslike many a Shōnen hero. Wellneedless to sayhe succeeded with flying colors and now he's so badass that he doesn't know what to do with himself. That and he doesn't seem too interested in looking for anything else.
  • Improbable Weapon User: He once defeated a giant crab monster using only his necktie.
  • In a Single Bound: Saitama can't flyso he usually has to jump using his Super-Strength to get places. Since he can easily jump off the Moon all the way back to Earthit's good enough.
  • Inexplicably Awesome: Saitama is basically the most powerful person in the universeand there's no logical explanation as to how he got to be that. In his viewit's because of his trainingbut it's pointed out various times that a normal human couldn't possibly become that strong just by following a moderately tough (even by real-life standards) training regimen. Dr. Genus provides the closest thing to an explanation that we get when he infers that Saitama has "broken his limiter"but even then it's essentially a Hand Wave. Or at least wasuntil Garou started to break his own limiterand even then Saitama was able to outpace the Hero Hunter's own exponential growth in short time. Of coursethis raises the further question of how it was Saitama of all people who achieved this in the first placerather than the martial artists or those with Charles Atlas Superpowerdespite all of them also focusing on overcoming limits through their own intense training.
  • Informed Flaw: Word of God explains that Saitama lacks coordinationbut this is only barely suggested in the manga through his awkward posture in a few frames.
  • Invincible Hero: Deconstructed and very often played for laughs.
    • Saitama is completely aware of this trope applying to him and the series deals with him coming to terms with thiseventually treating his superheroism more as a hobby than as the standard motive of eradicating evil. In his own words"having overwhelming power is... pretty boring." And his "fights" almost always end with One-Hit Killwith only a few actually knowing Saitama's true power.
    • In contrastSaitama wasn't always invincible. In several flashbackswe see him covered in his own blood after fighting battles. Currentlyhe's comparable to what would happen if you put pre-Cell level characters against SSG Gokuand unlike characters like Supermanhe has no Kryptonite Factor. note This is part of why his fans are such intense rivals to Goku and Superman fans.
  • Irony: It turns out Saitama inspired the foundation of the Hero Association. By saving a random kid from a monsterhe gave the kid's rich grandfather the idea of creating the Hero Association.
  • I Work Alone: Highlighted in one of the extra chapters. Saitama doesn't value teamwork very much and his teammates are ignorant of his power. Word of God states that Saitama would do poorly in team sports. He was also hesitant to accept Genos as his disciplebut he does seem to care for him and his small group of hero friends.
  • It Amused Me: Played with. According to Saitamahe's a self-proclaimed "hero for fun" and has some undesirable traits that wouldn't make him an Ideal Hero. Yet time and time againhe shows that he's willing to do the right thingandin the mangais more compassionable than he lets on.

    J — O 
  • Jerk with a Heart of Gold:
    • He became a superhero for rather selfish purposesis lazy and seems to care more about having a fun fightand will sometimes ignore problems in his city until he's directly involvedbut he does genuinely want to protect the world. He's just fallen into a lull because of how easy it's become.
    • While he doesn't always act like a paragon of heroismsome of his lines imply thatwhile he may not act like ithis heart is in the right place. One of the best to date? "If the heroes run and hidewho will stand and fight?" During his dream fight against the Subterraneanswhile he admits that he's just a hero for funhe also says the surface is under his protection.
    • He's also quick to let people think he's a phonyjust so that the other heroes who put their lives on the line and nearly died would get the respect they deserved. He doesn't care about getting recognition from the public but thinks the other heroes should get it.
  • Killed Mid-Sentence: Not himbut he kills most of his opponents in the middle of introducing themselves and gloating about their awesome powers.
  • Kirk Summation: Saitama is rather fond of these:
    • To Fubuki:
      Saitama: You won't survive. You don't get what hero means. There's a lot of incredibly strong bad guys in the world. Those who oppose them are called heroes. Even if they are alone. Youwho gathers weaker subordinates to feel strongwon't make it. At this rateyou are gonna cry sooner or later. When a monster stronger than you shows upnone of your subordinates will save you. Factions? Newbie crushing? Keeping your ranks? They have nothing to do with anything! Do not look down on heroesyou moron!
    • To Garou in the webcomic:
      Saitama: So you did have an "image of an ideal hero" inside of you. I see now. I now understand what you wanted to do. Even though you said you wanted to be a "monster of absolute evil"... What you really wanted to be was a hero. But you compromised and decided to be a monster. To bring about world peaceyou took the easy routethinking a monster's job was quicker and easier than a hero's. A monster's role is simpler after allall you had to do was defeat heroes. It's perfect for someone with no confidence like you. BUT YOU CAN NEVER DEFEAT ME. And peace made by ruling the world with fear can't succeed as long as you can't defeat me. So it will never work. It's absolutely impossible for you. Because if it's your compromised monster hobby vs my serious hero hobbyeven if that's all I hadI still wouldn't lose! It was a mistake to lower the hurdle right before the goal. A half assed objective just can't succeed. But what about "next time"? What will you do next?"
  • The Leader: He became the leader of the Hero Name Victims Association due to being their highest-ranked member.
  • Lightning Bruiser: Strong enough to kill most adversaries with one punchfaster than other heroes renowned for their high movement speed and he has yet to receive a single battle woundeven after taking some really heavy hits (like getting kicked so hard he flew all the way to the moon).
  • Limited Wardrobe: He seems to have only a few sets of clothing if you exclude the special chapters. There's also his iconic hero outfitmade for him by his old tailor.
  • Line-of-Sight Name: His hero name "Caped Baldy" is becausewell... he's a bald guy with a cape. Compare this to Genos' "Demon Cyborg" because of his trait of fearlessly confronting enemies without regard for their numbers or strength.
  • Living Emotional Crutch: Genos.
    Saitama: You wanted to save him [Tareo]? You weren't just clinging to him for support...?
    Garou: Clinging... Me? What would you know — [Falters when he sees the corestill unscathed in Saitama's hand]
    Garou: [realizes that Genos is to Saitama as Tareo is to him] (... Is that what you're doing too? There's no way a person with that kind of power can keep in their right mind.)
  • Lonely at the Top:
    • It's implied at different points that one of the prices for his power other than No Challenge Equals No Satisfaction is that Saitama feels fundamentally isolated from basically everyone elseas it's been so long since he had to struggle or feel challenged by anythinghe finds it difficult to relate to other people.
    • HoweverKing eventually calls him out on thissaying he should just pick up another hobby if he's so unhappy about being isolated in his current oneonly for Saitama to be unwilling to give up his superhero pastime. FurthermoreSaitama seems to not be much of a team player and it's implied he had a friendless childhoodso he may have always been pretty lonely.
  • Ludicrous Gibs: Almost all of Saitama's victories are as messy as they are destructive; the only kills that weren't were Geryuganshoop (who Saitama headshots with a rock) and Beefcake (whose fluids probably would have drowned the civilians below). Special mention goes to his first killCrablante. The anime viewers get treated to detailed imagery of all of his innards being ripped out by his eye stalk... with nothing but a tie and some momentum.
  • Made of Iron: Even before he got his powersSaitama was quite durable for an ordinary civilian of a lower social class.
    • In his middle school yearshe gets curbstomped by Piggy Bancon after failing to try and get his 200 Yen (and the other amount of Yen that the Mysterious Being stole from the two upperclassmen) backwith the end result having him thrown against a concrete wall and creating a huge crackwith only minor injuries that involved his head bleeding. Furtherthe one-sided fight with Piggy Bancon happened after he'd got beaten up by his two upperclassmen.
    • Later in life as a 22-year-old on a job hunthe took hits from the super-strong Crablantewho was easily capable of killing multiple civilians beforehandand that only lead to Saitama having blood pouring from his head and having his outfit messed up.
    • And then there's the 3-year training regimen that leads him into becoming an Invincible Hero in the present.
  • Malaproper: It's deliberate. Notable examples include calling Boros "the Denominator of the Universe" and vowing to help Genos after he pounded "this Seafreak or whatever."
  • Maybe MagicMaybe Mundane: Whereexactlydoes Saitama's impossible strength come from? Anyone with a gram of sense can see that it's simply impossible that his training regimen could turn a normal human into something like himbut is there actually another explanation (such as him being a subconscious Reality Warper)or is that simply the absolute trutheven if it is impossible? We just don't knowand it's possible we never actually will.
  • Meaningful Name:
    • This series is named One-Punch Man because he wins most of his fights with a single punch! HoweverSaitama is never referred to as that in the series.
    • On a more mundane notehis code nameCaped Baldycomes from his baldness and the cape that comes with his outfit.
  • Morality Pet: It's implied few times that Genos is what keeps Saitama from going berserk and still having his humanity. In fact due to losing his houseand wasting time on looking for who's making all the noise in his neighberhoodhe comes very close to outright destroying the planet. And during his fight with Garouthe latter outright rips Genos's heart from his bodyso when Saitama arriveshe gets so madhe performs a Serious Punch that could outright destroy the Earthif it wasn't for Blast's intervention.
  • More Than Infinite: The manga shows what happens if he actually faces someone who can challenge his full power. When he fights Cosmic Fear Garouwhose power grows exponentially while fighting Saitama to the point of matching himSaitama grows even stronger and at an even faster rate.
  • Mr. Fanservice: Not when he's drawn in his low energy but when he becomes more serioushis appearance shifts to include much more detail. This includes an incredibly muscular physique and going shirtless or completely naked at times. Even his baldness becomes more appealing like thismaking him look much more striking and dangerous.
  • Mundane Utility: In an early bonus illustration in the mangahe's walking home after a trip to the grocery store by riding on a mechanical walker. And a nearby bystander calls him out on how lazy he's being.
  • My Suit Is Also Super: Setting aside Saitama's own improbable powerhis superhero suit is also incredibly durable. There're only two times it's ever suffered Clothing Damage: during the fight with Boroswhere his cape was torn in halfand during the fight with Awakened Garouwhere Garou's Whirlwind Iron Cutting destroyed the suit. Beyond thatit's rare to see so much as a speck of dirt on itregardless of what attacks he lets the enemies throw pointlessly at himor even the attacks he himself makes. Surprisinglyan individual with no connections whatsoever was able to procure such a suitall while making himself look lame.
  • Nice Job Breaking ItHero!: In "Road to Hero"Saitama discovers he can make money to pay his rent by turning in all of the criminals housed up in the apartments next to hisand proceeds to beat all of them up. When he shows his caught criminals to the landladyshe berates him for getting rid of her sole source of incomeand proceeds to kick him out anyway.
  • Nigh-Invulnerability: His training didn't just make him insanely strongit also gifted him with incredible endurance and durabilityso much so that hitting him can actually harm his opponent. This also extends to other forms of harm as he can survive cosmic radiation and temperatures as intense as that from a gamma ray burst and the toxic atmospheres of other planets.
  • Nightmare Face:
    • Played for laughs when Saitama catches up to a mole-like enemy by punching into his tunnelsbursting out of the wall with a horrific smile.
    • Played straight laterwhile fighting Asura Kabuto. As Asura attempts to attack him from behindwe get this shot of Saitama looking positively pissedand Asura Kabuto jumps back in terror.
    • During his first encounter with Sonic he moves his face so fast it blurs giving an incredibly unsettling effect.
    • During a later encounter with SonicSaitama bites Sonic's katana blade into pieces while Sonic is attacking with it. His face mid-chomp is grotesque and unsettling.
    • When Cosmic Garou rips Genos's heart out of his bodySaitama arrives late to the scenehaving a Tranquil Fury face. Cue to him making a Serious Punch to Garoumaking a similar move to when he fought with Genos during their pairing.
  • No Badass to His Valet: How he treats all the S-tier heroes and high-ranking A and B heroesa trait that really gets on the more arrogant among them's nerves. But it's better than all the would-be Invincible Villain's who to him are just Mook's who talk to much. This is Inverted for Saitama himself who only gets treated with the awe he deserves by the people closest to him and is disregarded by everyone else.
  • No Challenge Equals No Satisfaction: Implied to be the real price for his unbeatable power. Being too strong robs the excitement of uncertainty and satisfaction from effort for any task (especially killing monsters and saving people). "Having overwhelming power is... Pretty boring".
  • Nonchalant Dodge: Not that he needs to dodgebut it does illustrate just how much faster he is compared to his opponents when they go all out with an attack and he sidesteps them as if by accident.
  • The Nondescript: His baldness is the only strange thing about himand even that just makes him look more like a cartoon stick figure.
  • Non-Standard Character Design:
    • While many characters in the series are subject to thisSaitama is remarkable in how unremarkable his appearance isbeing distinct not from having particular facial features but from how simplistic his face is. His baldness just adds to the simplicity even further. See the series page image for a perfect example of how he stands out.
    • It's especially noticeable in the webcomic and mangawhere he is drawn so simply and crudely compared to everything around him that it counts as an Art Shift.
  • No-Sell: Being essentially invinciblehe no sells every single attack directed at him either by being too fast to be hitby stopping attacks in their track or by simply tanking everything head-on without even flinching. In extreme caseshe doesn't even realize he's being attacked.
  • No Sense of Direction: Despite his speedhe gets lost fairly easilywhich is why he tends to be the last person to make it to a fight.
  • Not So Stoic: Played with. In the introductary episodeSaitama says in his monologue how the emotions he once felt are now gone. This is very much not trueas right in his first scene when he defeats Vaccine Manhe's seriously angered over winning once again with a single punch. And while Saitama usually has a bored expressionhe is capable of making a serious face or getting really madthough it's usually for rather mundane things such as missing the big sale in a supermarket or him being insecure with his lack of hair. Possibly the first and currently only thing to have stunned him that was played straight was when Cosmic Fear Garou began to copy his power.
  • Obfuscating Stupidity: Saitama primarily does this in two ways. He most commonly leaves himself wide open so he can unleash his one hit counter. He'll also pretend to be lost or uninterested to trick the enemy into revealing important informationbe it directly or via Reverse Psychology like when he acted like he wanted to leave the ship during the alien invasion.
  • Offscreen Moment of Awesome: After Gouketsu wrecks the martial arts stadium and heads back to the Monster Association's hideoutSuiryu warns Saitama not to go after the four-eyed giant. Saitama casually brushes off his warning to be a real hero. With the manga being told from Suiryu's perspective at this pointall that's shown is a severely injured Suiryu listening to a few rumbling soundsfollowed by Gouketsu's head landing in the arena in Chapter 75. And Gouketsu's pierced corpse isn't shown until Chapter 79when Gyoro Gyoro investigates why the giant hasn't returned from his recruitment drive.
  • One-Hit Kill: His specialtyas he can defeat literally anyone with one punchmost of the time even when he's trying reallyreally hard not to. Needless to sayhe's not very happy about it.
  • One-Man Army: Considering he almost single-handedly wiped out an alien invasion force AND beat their much more powerful leader with strength to spareit's safe to say he's this.
  • Only Friend: To King. Although King receives a lot of praise and respectuntil he meets him he doesn't hang out with anyone. And of top of thatSaitama is the only person who understands King's situation.
  • OOC Is Serious Business:
    • If Saitama gets angryhe's come across a truly despicable villainor someone's managing to bother him bysayungratefully insulting a hero's efforts to save people or outright decrying them as a whole.
    • In a more meta senseif the artist/animators bother to put in the effort with how much detail he's drawn withit means he's more than a little worked up.
  • Outside-Context Problem: While the World of Badass the series takes place in is no stranger to tough guys in costumes fighting giant monstersSaitama is something different because of just how easy every single fight is for him.
  • Overshadowed by Awesome:
    • Despite being the most powerful person in the world and possibly the universehis plain looks and penchant for finishing fights effortlessly in one hit mean that most people overlook him for the more conventional badass-looking characters. He's also willing to paint himself as a hero who takes credit for others' deeds for people to appreciate the efforts of those heroes who truly have given their all to save peoplein contrast to his effortless work. In shorthe is invoking this trope upon himselfin part intentionally.
    • Averted even when his power is compared to other heroes to the point it's meta. For all of his power and speed Saitama mostly only uses enough force to beat or kill his enemies. He doesn't drag things out or go for . So while feats like punching a hole in the Deep Sea King are impressive and it's shown that the force of the punch scattered the rain cloudsit's still not as impressive to watch or as entertaining as Genos doing big attacks with his rockets or firing energy beams.

    P — Z 
  • The Paragon: Downplayed since he's far from an ideal herobut he still inspires various people to do and be betterusually because of them witnessing Saitama's true strength. Some of the examples include: GenosSneckBangMumen RiderKingFubukiSuiryuFlashy FlashForteTatsumakiAmai Mask and even some villains like Dr GenusHammerheador Garou.
  • Parody Sue: Saitamaespecially early onis a parody of the God-Mode Suebeing too powerful in comparison to those he faces. But there are two problems: Firsthis own personal issues can't simply be punched awayleaving him feeling isolated from humanity and with nothing left to enjoy. Secondhe can't be everywhere at once and can't see the futureso there's actually only so much he can do even if he can instantly end any monster that shows its face. The time it takes him to get to the fight or even realize there's one going on is easily enough time to destroy an entire city.
  • Perception Filter: Seems to have one imposed upon him; he has a really hard time having his achievements recognizedespecially in light of his frankly absurd power and ability. This mostly holds for the general populacehoweveras his fellow heroes seem to at least respect and appreciate his skill and strength.
  • Person of Mass Destruction: His "barely trying" punches turns monsters into Ludicrous Gibs and can leave massive holes in buildingswhile his strongest seen punch negated a planet-ruining Kamehame Hadoukenkilled the one who fired it with the shockwave aloneand left a miles-wide split in the cloud cover of the planet until it reached the horizon. At the height of his power to datehis Serious Sneeze blasted the atmosphere off of Jupiterrevealing its core.
  • Physical God: He can do things like jump from the Moon to Earth in two seconds and disintegrate a mountain with the just the displaced air created from one of his punches.
  • Power Copying: In the Manga versionat the end of the Awakened Garou fight Saitama is told by Garou that after copying his techniques so many times he can see Saitama is actually a martial arts prodigy like himself who can also effortlessly copy techniquesSaitama just never bothered to care about martial arts well enough to get to know that. Saitama proceeds to copy Awakened Garou's time reversal in order to end the fight at Garou's request after coming to his senses.
  • Powerful and Helpless: Saitama originally became a superhero for the thrill of danger. Except that he accidentally became the strongest being in the universecausing his work to become soul-crushingly boring. And since he never bothered to take credit for any for his victorieshe's always flat broke and nobody knows who he is.
  • The Power of Apathy: One of Saitama's more subtle strengths is thatin a world full of people who take themselves way too seriously, he's a laid-back guy who doesn't really care what other people do as long as they don't bother him (or go on a murderous rampage).
  • Practice Target Overkill:
    • When Saitama goes through the physical application for hero registrationhe effortlessly destroys a punching dummy machine. In facthe practically does Practice Range Overkill with his side to side hops creating imprints of his feet on the cement floor and crashing into the roof for the high jump exam; the only reason he didn't jump straight to S-Class was due to the hero-ranking system being that flawed.
    • Genos and Saitama are having a practice boutwith Genos demanding Saitama try harder. Saitama obligingly throws a haymaker that he stops at the last minute. Then Genos turns around to see that the air displaced by the punch has carved an entire canyon out of the cliff behind them (And the one behind THAT one as well).
  • Pre-Asskicking One-Liner: The two words you don't want to hear from him are "Serious Series". It means he is going to unleash a multi-megaton can of whoop-ass and turn your arrogant ass into paste.
  • Prematurely Bald: All of Saitama's hair fell out at the age of 25 due to his intense hero training.
  • Primary-Color Champion: Mostly yellow from his suitwith red highlights from his boots and gloves.
  • Protagonist Title: Played with. He's the titular One-Punch Manbut is never referred to by the title In-Universe.
  • Rank Up: Slowly but surely Saitama has been able to move up the ranks (having started out at C-Class: Rank 388)although the fact that Saitama doesn't particularly care whether the Hero Association knows how strong he iswhile King continues to get credit for his victories, prevents him from advancing as quickly as he should. Over the serieshe goes through the following promotions:
    • C-Class: Rank 342 after defeating Sonic.
    • C-Class: Rank 5 after destroying the giant meteor (and accidentally trashing City Z in the process).
    • B-Class: Rank 7 after defeating Deep Sea Kingalthough Saitama willingly downplays his contribution out of respect to the other heroes that fought.
    • A-Class: Rank 39 after defeating Garou.
  • Rapid-Fire Fisticuffs: "Consecutive Normal Punches". Considering just one punch can kill pretty much anything...
    • This is demonstrated during the first Anime OP in something of an Establishing Character Moment: Partway through the introSaitama fights a monster horde in a canyonsocking them one-by-one into the cliff-face behind them when all of a sudden a bunch of them rush him from behind. Saitama immediately turns around and throws a flurry of punches so fast the attack not only hits all of them at the SAME TIMEit blasts them all into the canyon wall so hard that that part of the canyon itself EXPLODES.
  • Readings Are Off the Scale: He achieves a perfect score on the fitness part of the Hero Association entrance examlikely because that's how high the score could go. An indictor of the vast gap between him and other heroes is that whereas the second strongest of them can "only" match Earth-shifting attacksSaitama himself can destroy stars. The number of people barely in the same ballpark in him so far can be counted on one hand.
  • Reality Warper: At first Saitama's immeasurable physical abilities seemed to operate on a certain level of logicas in he attacked and deflected material foes and projectiles; even punching away Boros' final attack worked under such logicwith the sheer impact of the Serious Punch diverting a massive beam of energy. Howeverthe little logic Saitama's abilties seemed to have is thrown out of the window in the final revision for the Phoenixman vs. Child Emperor fight (effectively the canon one): Saitama intrudes in at the last secondpunching away Phoenixman's warped reality spaceleaving a crack on thin airwith the monster left completely in disbelief after the factas seconds prior he thought nothing could stop his final attack; that is to say Saitama can literally punch and obliterate immaterial conceptsshooting the scope of his abilities to absolutely out of the realm of any logic or reason.
  • "The Reason You Suck" Speech: He gives one to a whole city when the residents complain about his method of stopping the meteor that was going to hit the town. Never mind that he saved their city from total annihilationthe citizens started blaming him for the destruction. He wasn't happy about it.
  • Red OniBlue Oni: Despite his Blood Knight tendencieshe's the blue oni to Genos' red since he's more laid back and insightful.
  • Required Secondary Powers: He possesses ridiculous control over his own power. He can punch any adversary just hard enough to either kill or incapacitate them instantlyobliterated a mountain range while leaving Genos unharmed at the end of their sparring match (when his fist had stopped right in front of Genos' faceno less)and can control his strength to the point where he can do everyday tasks without issue... mostly. He did break one of the buttons on King's handheld consoleafter all. The strange part is that this seems to be an entirely subconscious ability. When he mistook Garou for a muggerhe struck him so hard that Garou's legs were embedded in the cement underneath him. Saitama had no idea who Garou is at the timeyet hit him with a blow that would have killed a normal human. AdmittedlyGarou did attack him and give some indication of his strengthbut Saitama still — in mere moments — calculated precisely how hard to hit him to incapacitate him without further injury. If Saitama intends non-lethal damagethen 99% of the timeit's going to be non-lethal. It doesn't matter how strong or weak his opponent is.
  • Respected by the Respected: Most heroes that have witnessed his might firsthand have massive respect for him and his input; stillthere have been very few in the first place.
  • Retcon: ONE previously established Saitama as getting by with his immeasurable physical strength. He has no coordinationand if he was a regular humanSaitama would be terrible at any sport. In the webcomicAwakened Garou outright calls Saitama a total amateur in terms of fighting techniques. In the mangahoweverGarou instead says that Saitama is an innate martial arts prodigy just like himwhich Saitama proves by copying Garou's time reversal technique to end the fight. It's just that Saitama has no idea he has that innate potential nor is he really interested in actually learning to harness it.
  • Ripple-Effect-Proof Memory: Subverted when Saitama learns how to time travel from Garou. When he changes the past by punching God's power out of Garouhe immediately fuses with his past self and loses every memory of every event after that point of time from the previous timelineincluding witnessing Garou killing Genos in front of him and how to time travel.
  • Salaryman: Was interviewing to be onebefore he ran into Crablante and took up being a part-time superhero instead. "Screw getting a job; bring it on!"
  • Secret-Keeper: He's fully aware of King's true strength (or lack thereof). However Saitama's so blasé that he doesn't bother telling anybodynot even Genos.
  • Shounen Hair: Before he went bald from training he had spiky hair.
  • Shut UpHannibal!: Saitama does this with a Talk to the Fist on any villain unfortunate/stupid enough to pick a fight with him. They'll Trash Talk Saitama about how inferior he is compared to themjust before Saitama simply curbstomps their asses.
  • Sideways Smile: He gets a great one after he trolls Geryuganshoop by asking for directions out of his ship.
    Geryuganshoop: Take a rightgo up the stairsand wait there for further instructions.
    Saitama: A... right?
    Geryuganshoop: E-e-exactlya right!
    [beat]
    Saitama: [unsettling laugh] I guess I'll go left then!
  • Simple-Minded Wisdom: Saitama is chock full of this. He's a modest and down-to-earth kind of guy and often points out how complicated other people tend to make a situation. While he might not be the best intellectually speaking (he just barely passed the hero exam due to his terrible written section result)he's got the emotional IQ of Stephen goddamned Hawking.
  • Skewed Priorities: Due to having overpowered strengthspeedand durabilityhe doesn't really care for things like beating up monsters or protecting the populace 24/7and only focuses on mundane things like supermarket sales. A good example of this is in Carnage Kabuto's fightwhere he panics when he realizes that he missed the special Saturday sale.
  • Status Quo Is God: In the manga versionthe Awakened Garou fight caused Saitama to experience the tragedy of being too late to save othersGenos in particularleading Saitama to question whether he was any good at being a heroeven as a hobby. This moment of self-reflection prompted Saitama to act more seriously than he ever did before and actually make an effort to learn a martial arts movespecifically one that could rewind timewhich was the only way to save the day. Howeverrewinding time and changing the past negated Saitama’s character development because he lost all memory of it occurring. ConsequentlySaitama’s character remains unchanged afterward.
  • Stealth Mentor: Played with. Saitama never really intended on teaching Genos anything when Genos convinced Saitama to take him on as a student. Once he had revealed his training regimen to GenosSaitama felt that he had nothing more to teach him. Genos still arduously tried to learn all he could from Saitamaeven after learning this factand it paid off in the end. Being with Saitama has taught Genos a lot about selflessness and humility. Before he was only out for revengehence why he never registered with the Hero Associationbut now he also wants to protect people.
  • Stock Shōnen Hero: Parodied. Saitama is someone who was at some point a more shonen-esque protagonistwith spiky haira love of fightingand a drive to get stronger and fight more powerful opponents. Howeverhe eventually got so powerful that the things a Shonen hero lives for became too easy to excite himresulting in Saitama eventually losing his passion... and his hair. He does however retain the Book Dumb aspects and the flashy costume of typical Shonen heroes.
  • Story-Breaker Power:
    • A Deconstructive Parody. Saitama's life has become incredibly boring from winning all fights easilybut it's Played for Laughs. The fact he has little drive to perform his heroics at all is what basically keeps the series going—if he wanted tohe could put every villain in the show down for goodand well... there'd be no show.
    • This is still present in the video gameOne Punch Man: A Hero Nobody Knowswhere he's still able to One-Hit Kill all enemies along with receiving no damage from all attacks. To balance this outif Saitama is selected for a party then he isn't playable at the start of a fightrather he serves as a countdown mechanic where he will be absent for most of the battle and will need to run over to the scene in 120 seconds. The party members present must survive for long enough for Saitama to show upwith combos able to speed up Saitama's arrival. In factthe only character able to deal damage to Saitamais another Saitama.
  • Strong as They Need to Be: What's notable about his one-hit punches is that they don't always result in death but they will always result in victory; he's pulverized the likes of Vaccine Man and other large monsters yet with Speed-of-Sound Soniche merely knocks the ninja unconscious. Given that he treats his heroic duties seriouslydespite his desire for a good fightthis implies he (possibly subconsciously) always exerts the exact amount of strength needed to defeat his foes; only if one of them is ludicrously powerful in their own right can Saitama misjudge how much force he needslike with Boros.
  • Stylistic Suck: Saitama's model has a lot less detail than most other charactersalmost as if he were drawn by a child. It's also the only way he stands out when he's on a manga cover and surrounded by largermore well-drawn characters.
  • Super Loser: Saitama may be ungodly powerfulbut he spends most of his time acting like a typical citizen trying to get through a typical citizen's lifeshowing more dedication/struggle towards video games and groceries than all the monsters and disasters that happen upon his city/world.
  • Superman Substitute:
  • Superpower Lottery: He's just about the biggest winner in the settingwith Super-Strength so ridiculous he can One-Hit Kill literally anythingSuper-Speed that allows him to casually outpace even the fastest characters and avoid their attacks as if by accidentand being so Nigh-Invulnerable that he doesn't even feel an opponent's attack. The only drawbacks were the loss of his hair and 3 years of a simple (albeit arduous by reality's standards) training regimen to get there.
  • Super-Reflexes: He can casually keep up with Sonic's Super-Speedsidestep Genos' blasts during their sparring sessionand even parry Lightspeed Flash's attacks (whichif said hero's name can be believedshould be physically impossible).
  • Super-Senses: To a point. Saitama can very casually follow enemies that are moving so fast they are barely a blurand can even accurately track enemies underground (who are trying their best to flee from him). Howeverhe can usually find a fight only if someone points him at the right direction.
  • Super-Speed: He can casually dodge attacks faster than the speed of sound and can create nigh-infinite amount of afterimages with "Serious Consecutive Sidehops". And considering he can jump from the Moon back to Earth in the span of a few secondshe can easily reach light speeds.
  • Super-Strength:
    • With a single punch Saitama can level mountainsfell giant city destroying monsterscut planet destroying energy blasts in two and stop an object traveling at escape velocity. And when he really lets loosehis punches can destroy solar systemsas shown with his fight against Awakened Garou.
    • The leveling mountains act in particular is notable in that it wasn't even Saitama's punch that destroyed the mountainbut the wind from his punch.
  • Super-Toughness: Verging into Nigh-Invulnerability. He's only ever taken damage in a dream. Boros hit him so hard once it knocked him to the surface of the moon; Saitama wasn't noticeably injured by the blowthe impact on the moonexposure to the vacuum of spaceatmospheric reentryor his impact on Earth. The moon on the other hand...
  • Supporting Protagonist: If anything drives the plot more than Saitama's disillusionment in becoming a heroit's the struggles and Character Development the people around him are going through. He usually either has some words of wisdom (even though he rarely considers them such) for themor points out the flaws which are holding them back.
  • TallDarkand Handsome: In the reboot version of the mangabefore becoming bald due to his training three years agohe basically looked like a brunette version of Genos with brown-colored eyes.
  • Taught by Experience: He never received any formal trainingand the only experience he got was either from his training regimen or his monster hunting.
  • Then Let Me Be Evil: Many situations involving his One-Hit Kill on nigh-undefeatable villains have civilians misinterpret him as a kill stealer who swoops in to steal the credit after the target has been "weakened" by the efforts of many other greater heroes who fell fighting against itputting him in a bad light. He doesn't care that the public sees him this wayso long as he gets his job done and the heroes who fought harder gain their due credit for their efforts at attempting.
  • Thou Shall Not Kill: Played with. Saitama has no qualms about killing monsters because the monsters that he usually faces are Always Chaotic Evilout to kill peopleor have already killed people. When he faces human opponentsall he does is incapacitate themeven if said human opponent is out for his blood like Sonic. Even if the opponent himself acts in a way that all other people would consider too irredeemable to let liveSaitama still spares said opponentbelieving that he's still a human and can change if given a chancelike Garou.
  • Trademark Favorite Food: Udonwhich is a realistic preference for someone so strapped for cash. One of the OVAs shows that Saitama also gets protective over his French fries — but only the long ones that are soft in the middle.
  • Training from Hell: Subverted. Saitama claims the secret to his power is "100 sit-ups100 push-ups100 squatsand a 10 kilometer runevery single day". While it can be a grueling exercise routine for the average person with no prior training to attemptit is still well within the limits of ordinary human endurance and less strenuous than some routines followed by professional athletes (an Olympic marathon runner undergoing training can run as much as 200km total in one weekand 20-40km in a single day). For a person whose super power is the One-Hit Killit is rather anticlimactic.
  • Tranquil Fury: Makes this face sometimesand usually at that point he goes into Serious Mode. He gets very mad at Garou killing Genoswhich proceeds to quickly make Saitama use his famous tacticSerious Punch.
  • Underestimating Badassery: Saitama is a frequent victim of this from the Hero Associationthe public and the monsters themselves. The monsters just dismiss him as some small fry and attack himonly to get brutally killed by in a nonchalant manner by Saitama. The only antagonists who took Saitama seriously (and who survived his single punch) were Lord Boros and later Monster King Orochi and Garou in the manga.
  • Unskilledbut Strong:
    • He lacks any form of martial arts trainingbut he doesn't need anydue to being strongerfaster and tougher than anyone else. He's not uncoordinated since he manages his absurd powerbut compared to how absurdly strong he iswhat precision he has is dwarfed by his strength in any combat situation.
    • Also Played for Laughs since he does this approach to everythingincluding video games. He loses in what appears to be a Pokemon-like video game against King because Saitama didn't bother with type-advantagesinstead just relying on higher levels. He hasn't gotten this in his head yet.
  • Unusually Uninteresting Sight: You'd think someone wearing a bright jumpsuit and a cape would attract people's attentionbut he is often ignoredsomething he complains about. Justifiedsince there is actually an association for heroes and there are many more people wearing garish costumesalthough Saitama didn't know that until Genos pointed it out.
  • Wardrobe Flaw of Characterization:
    • Saitama looks remarkably lame for someone whose powers can only be described as "titanic". His costume design is plain and boringas if thrown together in five minuteswhich further drives the point of how little attention he gives to his image. One of the aspects that most affects his lack of exposure is how lazy the design is and how it makes people overlook him. Dude looks like a mustard bottle.
    • One of the unintentional aspects that his plain uniform brings is the fact that villains tend to underestimate him at first glanceand even during fights. There's a remarkable disconnection between his appearance and his powersso most villains cannot even begin to grasp what's happening before Saitama defeats them. What makes it so funny is that Saitama wants to be noticed.
  • Warrior Therapist: Buddhist undertones aside in regards to how Saitama may have reached his powerhe certainly has a way with words when it matters and he uses his strength and speed to leave his opponents speechless as he verbally beats them down. If he thinks they are a danger to others or irredeemablehe just kills them. That or he's panicking because he forgot about a sale. That being saidhe usually either does give enemies a chance to surrender or he doesn't attack until they attack him first.
  • Weakbut Skilled: Before he gained his powershe killed a monster despite being a Muggle at the time through skillful maneuvers and clever use of his tie.
  • What Measure Is a Non-Human?:
    • Saitama kills obviously-sentient non-human monsters (even ones whose inhumanity is physically slightlike a Cute Monster Girl) without the slightest hint of remorse; but he refuses to kill humans ever. This is particularly obvious in the Garou arcwhere Saitama decides that Garou is human and won't allow the heroes to kill him. Part of this is that some monsters were never human in the first place. Those who were human typically went crazy due to a particular trauma or obsession and mutated; after the mutationthe monsters have lost all humanity and will slaughter and kill without rhyme or reasonso Saitama shows them no mercy. One reason he refuses to see Garou as a monster is that Garou won't kill other humans.
    • Played with in that Saitama's definition of "human" seems to depend less on someone's physical form and more on whether they're willing to kill peopleand especially whether the monster is an immediate lethal danger toward people; he's let Garou and Kombu Infinity live since they were only beating people upand specifically indicates he still considers Garou human. He's let Black Sperm and Rover live (he even keeps them as pets) when they were in a weak formhe's let Manako liveeven defending her against other heroesand he's allowed monsters to surrender (Armored Gorilla was spared). He still shows a little more mercy towards full humans (he lets Sonic liveeven though he never surrenders or stops being a danger). And he even tried to talk down the obviously nonhuman Crablantekilling him only when Crablante indicated that it was too late because he'd already killed several people.
    • When Amai Mask tells him he is a human who turned into a Mysterious BeingSaitama only sees him as a fellow hero and someone who needs to find his own way to become a better one. Saitama also helps him escape once his identity is revealed to the public despite the fact he wanted Saitama to kill him to become a hero to the public.
  • What You Are in the Dark: Despite needing occasional good publicity to maintain his status as a heroSaitama will far too often ensure that others get credit for his deeds.
  • When All You Have Is a Hammer…:
    • Big bad monster terrorizing the neighborhood? Punch it. Unstoppable meteor plunging from the sky about to destroy the city? Punch it. Planet-busting energy blast being fired from a dimension-conquering alien overlord coming straight for you? PUNCH. HARDER.
    • This is also a good explanation for Saitama's poor written score on the Hero Association exam. Questions like "How would you handle X threat?" would be answered by regular heroes with complicatedpersonalized strategiesbut the only solution Saitama would need for any of them is... "punch it."
    • Justifiedgiven that despite Saitama having absurdly high powerhe is still humanthus having the limited abilities of a human. Stillhe does use speed and dodges a lot of blows. He even has his own set of techniques to utilize his strength in different ways.
  • Whole-Costume Reference: His costume is a color-inverted version of that worn by another bald superheroAnpanman (switched the colors of the gloves/boots and bodywhite cape instead of black).
  • Willfully Weak: The only reason he doesn't end all his fights in one punch is he always starts out putting in as little effort as possible. When using his Serious Series moveshe can casually create shockwaves that cross an entire oceanand this is a mere fraction of his true power. Were he to go all outthe destruction would be cataclysmicif not apocalyptic.
  • With Great Power Comes Great Insanity:
    • It's not so obviousconsidering how humble and reasonable Saitama is most of the time. Howeverit remains consistent that Saitama is not... Quite grounded in realityand in the moments he does slip upwe do get a small glimpse that underneath his blank look is a raging insanity boiling over.
      Saitama: [To Garou] I go to complain about the noiseand somehow my house gets blown upso now I'm stuck trying to find my stuff fishing around in a tide pool. I kinda feel like I'd rather just obliterate the whole planet.
    • Pretty much said by Garou that in no way Saitama could stay sane with the level of power he has without any sort of emotional anchorwhich is what Genos is to him.
  • Worf Had the Flu: He was actually knocked off his feet by a monster on his 300th day in training. Turns out it was just a bad toothand when said tooth was removed...
  • World's Best Warrior: Along with his immense powerSaitama is both skilledcoordinated and experienced with his abilities to maintain just enough control over them to "merely" defeat his foes in one hit and his victory in any battle is a guarantee. He has defeated countless monsters and organizations even before getting his powers and in the midst of his strenuous training. The manga also reveals that he's an innate martial arts prodigy to bootlearning on-the-spot how to perform techniques capable of warping time and space.
  • World's Strongest Man: There's a reason he's called the One-Punch Man; one is all he needs to win a fightwith his strength being far beyond anything else seen in the series. So farno enemy has been able to injure him in any way and no-one has ever beaten him in a fight. Not artificially created creatures designed to be stronger than anyone elsenot martial artists with decades of trainingnot an alien conqueror from outer spacenot Espersnot super-mutantsnot naturally-occurring monsters able to be called kings among their kindnot cosmic supernatural entitiesnot anything. Only by having ludicrous regeneration or if Saitama decides to restrain himself (like with humans or Borosthe latter for the sake of a good fight) can one hope to walk away alive. In what was likely in his greatest showing of strengthSaitama supplied half the force needed - the other half came from Cosmic Fear Garou copying his power - to obliterate an entire patch of stars from the universe. The only person to match Saitama was Cosmic Fear Mode Garou byagainmainly copying his powerand even then Saitama quickly got even stronger during the fightmaintaining the gap between them. Only time will tell if God will break the trend of Saitama's invincibilityfor as Boros puts it:
    Boros: You really are... way too strong.
  • Would Hit a Girl: He's fought Fubuki and Tatsumaki in non-lethal combat and (apparently) killed Mosquito Girl with a slap.
  • Younger Than They Look: With his bald head and stringy body languageit can be easy to forget that he's only 25 when looking at least a decade older.
  • Zero-Approval Gambit: After defeating the Deep Sea Kingone obnoxious spectator calls into question whether the heroes were heroic at all. To stave off backlash against his fellow heroes and ensure the Hero Association continues to get funding and donationsSaitama claimed that Genos and the other heroes softened up the Deep Sea King enough for him to kill him and take the credit. The other heroes became adored for their deeds and the Hero Association's future was ensuredat the cost of Saitama's reputation.

Top
<> div.fc-ccpa-root { position: absolute !important; bottom: 93px !important; margin: auto !important; width: 100% !important; z-index: 9999 !important; overflow: hidden !important; } .fc-ccpa-root .fc-dns-dialog .fc-dns-link p{ outline: none !important; text-decoration: underline !important; font-size: .7em !important; font-family: sans-serif !important; } .fc-ccpa-root .fc-dns-dialog .fc-dns-link .fc-button-background { background: none !important; }