Pixel - Mapper V2 
Edit the Map as you Wish!
Our team has been working hard for 3 months to release the V2 version of Mapperwhich FiveM Server owners will really need and will allow you to make changes to your in-game mapand here it isMapperV2! which will allow you to edit the map of your FiveM server as you wish.
Written Expression 
After using the /OpenMapEditor commandif you have the necessary permissionsthe menu shown in the video will open.
In the menuyou can easily access any object or group of objects through the search bar or categories.
You can easily place the selected object in alignment with our placement system.
Use the R and E keys to switch between placement modes.
With the Left Alt keyyou can align the object with the groundand with the C keyyou can duplicate the object with the exact same properties and coordinates. While the menu is activeyou can switch between Freecam/Cursor modes using the F key.
On the right sideoptions like InvincibleFreezeDatabased Collisionand Visibility allow you to adjust the properties of the selected object.
You can adjust coordinates and rotations using the arrow keys or by clicking on the values and entering them directly.
When the Databased option is enabledany changes you make will become permanent.
Once you’re done editingpress Enter to finalize your changes.
Links 
Features 
- Easy to Use
- Images and names of Objects
- Very Detailed Config
- Permanently edit/delete objects already on the Map
- Align to ground & copy selected Objects
- Can spawn Houses and Custom Objects
- %100 STANDALONE (No Requiments)
- Fully Optimized Serverside&Clientside (0.01 ms all time
- Detailed Documentations (on discord of Pixel Studio)
One of the most significant features of Pixel-MapperV2 is that you can permanently edit any object already present in the game or delete them permanently if you prefer. Pixel-MapperV2 gives users the ability to do everything that CodeWalker can do (Expect editing IPL’s).
Other Resources of Pixel Studio!
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| Code is accessible |
Yes |
| Subscription-based |
No |
| Lines (approximately) |
+2500 |
| Requirements |
None |
| Support |
Yes |
92 Likes
I wish you continued successkeep it up my friend.
2 Likes
f3h0
4
Awesome scriptcant wait to see more from you 
1 Like
A total gamechangernot only is this going to change the gamebut the way to change it is also so easy.
Andsuddenly all kind of drugs and other scenarios just got pumped up with details. Cant contemplate how much fun this will givebut it already motivated one from my staff team to start using it.
Cantwait to see what they have been cooking nextbecause they just seem to surprise everytime with new deep feautures <3
2 Likes
creative and very practical 10/10
2 Likes
NICE STUFF BEST SERVICES its perfect for staff working with out CodeWalker in game directly seriously Nice Work
2 Likes
Most def need this for the city
2 Likes
wowits the BEST mapping system in fivem. Nice work
1 Like
Muwah
12
Hey this looks very coolbut what does the project files saves look like? Can they be accessed in game you make the project?
1 Like
Very good work my friendwe will be buying this very soon and recommending to othersI cannot wait to try this out. Cannot wait to see what else you have in your store <3
1 Like
Hello sir. Yesthere is a project file. The changes you make are saved in list.on in Pixel-MapperV2. You can use this file by sending it to another server using Pixel-MapperV2 and placing it in the existing list.on! Here is a list.on example that I requested from one of our customers;
Project file of MapperV2 - Github Link
1 Like