Structure Editor
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Overview
Blocks
Entities
Node Editor
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Welcome to Structure Editor!
To get startedplease upload a .mcstructure file.nbt file or a MCBE Essentials-generated .on structure file.
Your privacy is important to us! That's why none of your data on this website gets sent anywhere else; all of the magic happens client-side.
Look out! This is a pretty heavy app and not designed for low-end or mobile devices. Performance may be slow and your page can freeze if you view this page on a phone. Consider using a PC to do the heavy lifting for you!
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File
Name: mystructure.mcstructure
Type: Bedrock Structure Size: 10KB Date: 12/12/12 |
Stats
Blocks: 0
Unique Blocks: 0 Tile Entities: 0 Entities: 0 Size: 000 |
| Select a feature to edit it! | |
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Entities |
Tile Entities |
Look out! This feature may not perform well on low-end devices. Dismiss
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Paint Editor
Position (~): 000
Layer:
0 / 0
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Rotate |
Mirror
Axis:
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Offset |
Miscellaneous |
Node
Text
Please note: The above parameters only affect top-level tiles and entitiesmeaning tiles/entities within items will not be affected.
The exported JSON file is formatted as a Prismarine-NBT parsed object. It allows for manual value editing but its filesize is significantly greater than a .mcstructure file. It cannot be used by Minecraft or any other editors that aren't set up with Prismarine-NBTbut it can be used in any structure-file-compatible app on this website.
Some data may be lost in conversion. Click here to get a list of data that won't get carried over.
This action will apply the above parameters to your structure and open it in the Structure to Function app.
This action will apply the above parameters to your structure and open it in the Structure to Function app.
Note: This is experimental software. Click here to get a list of data that won't get carried over. No guarentees that the exported structure will be accurate or properly function in the latest version of Minecraft: Java Edition. This file is not for use with any hacked clients.
This is a quick way to create a loot table out of all thrown item entities in this structure. All other forms of items (chestsentity equipmentblocksect) are ignored when exporting as a loot table. Only item identifier and item count are preservedand each item has a 100% chance of being created by this loot table.
This is the same as exporting as a .mcstructure fileexcept it comes packaged in a behavior pack for easy add-on importing.
Thanks to TheDestruc7i0nbridge.Prismarine-JS and Mojang for the neccesary data to run this project.
Also thanks to Prismarine-JS for the NBT to JavaScript libraryJos de Jong for the JSON editor and beatgammit for gzip compression.